Spellcaster (lvl 6)
Hit Points 31 (7d8)
Speed 30 ft.
10 (+0)
12 (+1)
10 (+0)
15 (+2)
16 (+3)
13 (+1)
Skills Arcana +5, Investigation +5, Religion +5
Senses passive Perception 13
Languages Common, plus one of your choice
Challenge -
Magical Role. Choose a role for the spellcaster: healer or mage. Your choice determines which Spellcasting trait to use below.
Spellcasting (Healer). The spellcaster's spellcasting ability is Wisdom (spell save DC 13, +6 to hit with spell attacks). The spellcaster has the following cleric spells prepared:
Cantrips (at will): guidance, resistance, sacred flame1st level (4 slots): bless, cure wounds, shield of faith
2nd level (2 slots): aid
Spellcasting (Mage). The spellcaster's spellcasting ability is Intelligence (spell save DC 13, +6 to hit with spell attacks). The spellcaster has the following wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand1st level (4 slots): burning hands, shield, sleep
2nd level (2 slots): invisibility
Potent Cantrips. The spellcaster can add its spellcasting ability modifier to the damage it deals with any cantrip.
Quatersatff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands.