Ogre Battering Ram (5.5)

Large Giant, Typically Chaotic Evil
Armor Class 11 (hide armor)
Hit Points 76 (9d10 + 27)
Speed 40 ft.
STR
19 (+4)
DEX
8 (-1)
CON
16 (+3)
INT
5 (-3)
WIS
7 (-2)
CHA
7 (-2)
Senses darkvision 60 ft., passive Perception 8
Languages Common, Giant
Challenge 4 (1100 XP)     Proficiency Bonus +2
Siege Monster.
ACTIONS
Multiattack.
Bash.
REACTIONS
Block the Path.

This full creature's stat block is not available (not OGL).

An ogre battering ram carries an enormous club used primarily for bashing doors into kindling, but which also works well for smashing foes. These ogres are drilled in two simple tasks: rushing forward to shatter enemy fortifications, and using their weapons to force an advancing enemy to halt.
Monsters of the Multiverse
Ogre Battering Ram (5.5)