Allip

[ Allip ]
Medium undead, neutral evil
Armor Class 13
Hit Points 40 (9d8)
Speed 0 ft., fly 40 ft. (hover)
STR
6 (-2)
DEX
17 (+3)
CON
10 (+0)
INT
17 (+3)
WIS
15 (+2)
CHA
16 (+3)
Saving Throws Int +6, Wis +5
Skills Perception +5, Stealth +6
Damage Resistances acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities cold, necrotic, poison
Condition Immunities charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses darkvision 60 ft., passive Perception 15
Languages the languages it knew in life
Challenge 5 (1800 XP)
Incorporeal Movement.
ACTIONS
Maddening Touch.
Whispers of Madness.
Howling Babble (Recharge 6).

This full creature's stat block is not available (not OGL).

Allip is spectral residue of an individual driven to dementia and suicide. It wants only one thing: revenge. To obtain it, he pursues relentlessly those who caused his loss.
Mordenkainen´s Tome of Foes
Allip