Necromite of Myrkul

Medium humanoid (human), neutral evil
Armor Class 11
Hit Points 13 (2d8 + 4)
Speed 30 ft.
STR
10 (+0)
DEX
13 (+1)
CON
15 (+2)
INT
16 (+3)
WIS
11 (+0)
CHA
10 (+0)
Skills Arcana +5, Religion +5
Senses passive Perception 10
Languages Abyssal, Common, Infernal
Challenge 1/2 (100 XP)
ACTIONS
Skull Flail.
Claws of the Grave.

This full creature's stat block is not available (not OGL).

Necromites are followers of Myrkul who have not yet mastered arcane magic and rely in battle on a flail that has a skull replacing the normal flail's striking head.
Adventures (Descent into Avernus)
Necromite of Myrkul