Spells
Here are the D&D 5 spells, in alphabetical order. Note that you can also filter and sort them, and generate your own PDF using the SPELLS application.
- A -
Abi-Dalzim's Horrid Wilting Absorb Elements Acid Splash Aganazzar's Scorcher Aid Alarm Alter Self Animal Friendship Animal Messenger Animal Shapes Animate Dead Animate Objects Antilife Shell Antimagic Field Antipathy/Sympathy Arcane Eye Arcane Lock Armor of Agathys Astral Projection Augury Awaken
- B -
Bane Banishment Barkskin Beacon of Hope Beast Bond Beast Sense Bestow Curse Bigby's Hand Blade Barrier Blade Ward Bless Blight Blindness/Deafness Blink Blur Bones of the Earth Booming Blade Branding Smite Burning Hands
- C -
Call Lightning Calm Emotions Catapult Chain Lightning Charm Person Chill Touch Chromatic Orb Circle of Death Clairvoyance Clone Cloud of Daggers Cloudkill Color Spray Command Commune Commune with Nature Comprehend Languages Compulsion Cone of Cold Confusion Conjure Animals Conjure Celestial Conjure Elemental Conjure Fey Conjure Minor Elementals Conjure Woodland Beings Contact Other Plane Contagion Contingency Continual Flame Control Flames Control Water Control Weather Control Winds Counterspell Create Bonfire Create Food and Water Create or Destroy Water Create Undead Creation Cure Wounds
- D -
Dancing Lights Darkness Darkvision Daylight Death Ward Delayed Blast Fireball Demiplane Detect Evil and Good Detect Magic Detect Poison and Disease Detect Thoughts Dimension Door Disguise Self Disintegrate Dispel Evil and Good Dispel Magic Dissonant Whispers Divination Divine Favor Divine Word Dominate Beast Dominate Monster Dominate Person Drawmij's Instant Summons Dream Druidcraft Dust Devil
- E -
Earth Tremor Earthbind Earthquake Eldritch Blast Elemental Bane Enhance Ability Enlarge/Reduce Entangle Enthrall Erupting Earth Etherealness Evard's Black Tentacles Expeditious Retreat Eyebite
- F -
Fabricate Faerie Fire False Life Fear Feather Fall Feeblemind Find Familiar Find Steed Find the Path Find Traps Finger of Death Fire Bolt Fire Shield Fire Storm Fireball Flame Arrows Flame Blade Flame Strike Flaming Sphere Flesh to Stone Fly Fog Cloud Forbiddance Forcecage Foresight Freedom of Movement Friends Frostbite
- G -
Gaseous Form Gate Geas Gentle Repose Giant Insect Glibness Globe of Invulnerability Glyph of Warding Goodberry Grease Greater Invisibility Greater Restoration Green-Flame Blade Guardian of Faith Guards and Wards Guidance Guiding Bolt Gust Gust of Wind
- H -
Hallow Hallucinatory Terrain Harm Haste Heal Healing Word Heat Metal Hellish Rebuke Heroes' Feast Heroism Hex Hold Monster Hold Person Holy Aura Hunter's Mark Hypnotic Pattern
- I -
Ice Knife Ice Storm Identify Illusory Script Immolation Imprisonment Incendiary Cloud Inflict Wounds Insect Plague Investiture of Flame Investiture of Ice Investiture of Stone Investiture of Wind Invisibility
- J -
Jump
- K -
Knock
- L -
Legend Lore Leomund's Secret Chest Leomund's Tiny Hut Lesser Restoration Levitate Light Lightning Bolt Lightning Lure Locate Animals or Plants Locate Creature Locate Object Longstrider
- M -
Maelstrom Mage Armor Mage Hand Magic Circle Magic Jar Magic Missile Magic Mouth Magic Stone Magic Weapon Major Image Mass Cure Wounds Mass Heal Mass Healing Word Mass Suggestion Maximilian's Earthen Grasp Maze Meld into Stone Melf's Acid Arrow Melf's Minute Meteors Mending Message Meteor Swarm Mind Blank Mind Sliver Minor Illusion Mirage Arcane Mirror Image Mislead Misty Step Modify Memory Mold Earth Moonbeam Mordenkainen's Faithful Hound Mordenkainen's Magnificent Mansion Mordenkainen's Private Sanctum Mordenkainen's Sword Move Earth
- N -
Nondetection Nystul's Magic Aura
- O -
Otiluke's Freezing Sphere Otiluke's Resilient Sphere Otto's Irresistible Dance
- P -
Pass without Trace Passwall Phantasmal Force Phantasmal Killer Phantom Steed Planar Ally Planar Binding Plane Shift Plant Growth Poison Spray Polymorph Power Word Kill Power Word Stun Prayer of Healing Prestidigitation Primordial Ward Prismatic Spray Prismatic Wall Produce Flame Programmed Illusion Project Image Protection from Energy Protection from Evil and Good Protection from Poison Purify Food and Drink Pyrotechnics
- R -
Raise Dead Rary's Telepathic Bond Ray of Enfeeblement Ray of Frost Regenerate Reincarnate Remove Curse Resistance Resurrection Reverse Gravity Revivify Rope Trick
- S -
Sacred Flame Sanctuary Scorching Ray Scrying See Invisibility Seeming Sending Sequester Shape Water Shapechange Shatter Shield Shield of Faith Shillelagh Shocking Grasp Silence Silent Image Simulacrum Skywrite Sleep Sleet Storm Slow Snilloc's Snowball Swarm Spare the Dying Speak with Animals Speak with Dead Speak with Plants Spider Climb Spike Growth Spirit Guardians Spiritual Weapon Stinking Cloud Stone Shape Stoneskin Storm of Vengeance Storm Sphere Suggestion Sunbeam Sunburst Sword Burst Symbol
- T -
Tasha's Hideous Laughter Tasha's Mind Whip Telekinesis Teleport Teleportation Circle Tenser's Floating Disk Thaumaturgy Thorn Whip Thunderclap Thunderwave Tidal Wave Time Stop Tongues Transmute Rock Transport via Plants Tree Stride True Polymorph True Resurrection True Seeing True Strike
- U -
Unseen Servant
- V -
Vampiric Touch Vicious Mockery Vitriolic Sphere
- W -
Wall of Fire Wall of Force Wall of Ice Wall of Sand Wall of Stone Wall of Thorns Wall of Water Warding Bond Warding Wind Water Breathing Water Walk Watery Sphere Web Weird Whirlwind Wind Walk Wind Wall Wish Witch Bolt Word of Recall
- Z -
Zone of Truth
Names in italic : non-Player's Handbook content